Showing posts with label Game update. Show all posts
Showing posts with label Game update. Show all posts

Saturday, June 16, 2018

Life In Zengul: Chapter 2!

When last we left off, Israt had fled the city guard by burning a tunnel from the warehouse district toward the infamous Tower underneath the city. The tunnel had only gone so far before he'd run out of power and presumably legged it the rest of the way, according to a plainclothes city guard named Grey.

Israt's plan to murder his ex-friends seems to have been stopped by you, but his current whereabouts are unknown.

Also unknown are the whereabouts of Luca Wilde, whose family business issue has perhaps turned into a quagmire of unknown proportions.

Other Plot Threads:
  • The Emperor; is this a person that is found or made? And, given the weak status of the current Emperor, is it possible for either of you to become them?
  • Entering into the Tower. If anyone has, even the city guard seem unaware of it. 
  • House Greystoke is having some kind of event in the near future
  • House Draal has been having issues
  • The PCs elevated the Yasin family to the minor noble House status; it definitely for attention. 
  • Elio is aware that Noos has been trying to break into the Tower herself in the search for enough coin to return home with Kugnuss. 
  • The god of doors (Sigul) also seems to be either dead or 'missing' from Zengul, for unknown reason.

The rather large character list is here, for reference.


Monday, September 03, 2012

Sigil plots...

So.

Mike has rescued 3 people from a farmhouse (kidnapped via ex-military working for one 'Brother XII') with the aid of two allies, Tammi and Helen have attempted to find out the ins and outs of the media blackout and broken at least one NPC * in the process (Hello, Zeke). Meanwhile, Edgar is learning about the world and Charlie and Ronnie have assembled a truly staggering amount of NPCs (9+, in potentia) to help them invade and survive The Lab, assuming all goes well.**

* Sean can be considered broken previously.
** This plot hinges on Gav, and Gav's ability is Sparkie-dependent. It will all end in tears.

So far keeping all the PCs apart is working quite well. Players can decide they want their PCs to meet, but there is no requirement they ever should or need to. As things stand now, barring action/NPC intensive stuff, the current system allows for up to Two (2) players to be active at once and the GM to keep things relatively sane.