Saturday, May 29, 2004

UA Monday ...

Shall be on. I *hope* fsz or jacobriis make it, but the plot can go ahead without their pcs involvement. (At least until Monday, in game, which'd be next session [June 7th] and when I'd NPC them a bit, if it becomes necessary).
Due to schedule issues betwixt me and Caltak, Hughs meeting with the wiccans will be RPed monday, before the ua session itself begins (due to plot stuff), so people who want to play, or see a session in progress first (like Alicia) can see that before the real session.

Thursday, May 27, 2004

BESM OFF

To quote:
"Chaos' computer broke, he is using his Mom's and will not be able to run for a while."
So the game shall be off until someone donates monies to Chaos for a new power cord, or something.

Tuesday, May 25, 2004

Madness eats away

as if it has far to go at all. Those outside the asylums, we just hide our madness better, behind the lies and evasions of the reality we only see in the places between waking and sleeping when the veils surrender themselves to our fantasies and what we imagine is truer than we'll ever know. The words are there, grasping as tin-man strws as we struggle to explain away the unexplainable, to take the Mystery and shove it away in some small, dank room where we let academics bleed it dry, for there is no subject thet cannot make boring, given enough time. In the painful light of sobriety we see ourselves as what we really are and recoil backwards, the hopes strewn behind us like discarded candy wrappers glittering with their false promises as we wait for the Divine to come down to us, and areest us for littering. For thine is the kingdom, or so they say.
They should know better. The rends in the world bleed as points impact together, forming shapes unseen by the naked reye but visible to the discerning stare that has drawn outside the lines on a connect the dots and formed something wrondrous, and new. But they only see the blood, and the sweat, and the tears that stain the canvas with a silent sorrow that can never be voiced, a pain that cuts into the heart and makes you wonder if the blurry tear-stained world flecked with starlight seen from glasses is the light of a soul if we cut it, if all the stars are nothong more than places we've bled, wounds we have never mended.
We wash away our sorrows, bathing in the blood of innocents, but sooner or later trecords fiding the missing bodies. it's so easy, with the dead childen. But it's the unborn who are pure. The blood of the fetus is life. This is something you know, though no one has told you it.
Real truths cannot be taught, can only be experienced. That's what death is for. A new stage, a new chapter, a new milestone to be a millstone and slowly grind us down. Far bewtter is the Near Death Experience, our Birth revisited in a white light, and the voice of Heaven our mother. The snake eats its tail, the circle closes, but even the gordian knot unravels in the end.

The Whiskey, the Tango, the Foxtrot

Monday, May 24th 2004 11:37 PM Eastern Standard Time: Unkown Armies starts with Caltak and Alcar. Shortly thereafter Chaos`^ joins in the festivities.

Tuesday, May 25th 2004 5:35 AM Eastern Standard Time Hour Six of Game: Game has run smoothly up to this point. Chaos`^ gets the bright freaking idea to go untill 5:37 PM to break the record for longest game in #game1. Alcar, the smartest one of us all, actually agrees to go with it. Caltak is mysteriously quiet about the subject.

Tuesday, May 25th 2004 6:23 AM Eastern Standard Time Hour Seven of Game: Caltak mysteriously disapears, Alcar suggests he fell asleep. Chaos`^ finds it funny that Caltak could have keyboard marks on his face, Alcar disagrees.

Tuesday, May 25th 2004 8:40 AM Eastern Standard Time Hour Nine of Game: Chaos`^ and Alcar begin to question the wisdom of this descision. Alcar begins to tire.

Tuesday, May 25th 2004 9:05 AM Eastern Standard Time Hour Ten of Game: Alcar begins to talk in rhyme through his NPC's. Chaos tries to sex up a random NPC. James Bond is called a turd.
-----9:15 AM Chaos Questions Alcar's Sanity. Chaos goes balistic about alcar's Rhymes, alcar finds it funny, Chaos too tired to find it anything.
-----9:29 AM Alcar does Haiku; makes referances to Purple Haze, chaos thinks, chaos writes poem about alcohol, chaos thinks.
-----9:33 Alcar considers a career in prose. Chaos disagrees.

Tuesday, May 25th 2004 10:05 screw time zone Hour Eleven of Game: Chaos takes shower to clear brain. Chaos gets violent when he has no sleep, he also suspects he might be a violent drunk. Alcar looks up songs about christmas and satan. Alcar is crazy. Alcar is wussing out and calls it quits early. Game lasts Eleven hours, We lost one man along the way, he was a brave soul... A hero... and probably asleep right now... The asshole...

Saturday, May 22, 2004

Shrek Rocks

Sort of says it all, really.

Wednesday, May 19, 2004

UA Weirdness and Game Progress

Well, since there is no real place in the UA site for Gm style stuff, this'll have to do. We've done 3 session so far, so a brief summing up ....

George and Mac are doing well, as more low-key PCs, weirdness wise.
Dawson is well on his way to weird, along with Billy.
Hugh was pretty much there from the get-go.

Plot wise we have lots of plots running around, a few of which have been caused, prevented, or happened due to lack of sleep on the GMs part (i.e. the Crow Girl). Millhaven still doesn't feel "real" yet - any ideas on what would make it feel that way are welcome. (As we only have 4 hours for some players, giving each NPC a whole personality quirks, write up and whatnot would take up too much game time.)

So far the game hasn't really pushed any boundaries, either for horror or weird (for me, at any rate), but Boy #1 & #2 are getting there, and some of the cults will be downright insane, so all may be well. Or at least entertaining.

As always, let me know if idead, criticisms, complaints and the like you have.... and where you want the game, and your PC, to go.

Tuesday, May 18, 2004

UA Note For Players

Next session (#4) will be on the 31st of May at 10pm EST. It will begin with Sunday morning, so PCs still on Saturday need to do in-between sessions to get to Sunday before then, or we do a really quick summary of their Saturday night in game just before the session.

Sunday, May 16, 2004

Open Comment Forum (and YAY!)

New look, and done.

Finally.

Okay, comments for previous posts won't work, but now the comments are all in-house (i.e. on blogger), so no timeouts when looking at them. If you want to comment on old posts, do it in here :p

If you want to become a member of the blog, talk to Alcar.

Saturday, May 15, 2004

LOLAD NOVEL

Wow, Blogger has changed the look and feel alot. Nice

Anywho, the lolad novel IS starting (12 pages into it, but 3 don't count). If anyone wants copies as it's being done (likely chapter by chapter basis), drop me a line. And and all criticisms welcomed and encouraged.

Thanks.

Sunday, May 02, 2004

Ios Plots That Never Did Happen

Since the game is, basically, over, here's what was plotted for the rest of it.

Part 1 was to end with the PCs either saving Quan or blowing it up. Possible both, depending on how the confrontation with the Unnamed went.
Part 2 was going to be the army from the southern continent (the Unnameds) invading, Lirks possible death, and the PCs rallying the forces of light (or something) to deal with said army.
Part 3 was going to be the showdown w/ the Shadow King in the swamp, leading to the PCs (hopefully) learning her name, and saying it, thus killing her. And ending the epic.

PC wise,

Theliar was, of course, a god of healing. Tamil was Kali, pretty much. The Unnamed and the Goddess sort of went too far there. Or were being manipulated by the gods above them.
Ryu's blod could open doors to the House since he wasn't from the world. He could also open any door (including those of time). Lisha was some weird triple agent for the Invisible College, Shadow King & The Higher Gods.
Lia was a servant of said higher gods, marked by them with power. (LIsha had been, but refused it.) The 5 black elves were after Lisha, and she fled the barony. The SK put a duplicate of her in place, the one that "died". Since Kent wasn't able to show after, nothing became of said plot.
Darren was going to learn he was a dragon, more or less, from the gnome who became one after the other dragon died. (This would have involved said gnome being killed in order for Darien to change.) Oh, and he was really a servant of the shadow king, but didn't know that.
Ghenn was the avatar/incarnation of the goddess ofg darkness, and had been crwated 2 yearsd ago, complete with memories of his past. As a thief, he'd outlived most of the other avatars.
Anias mother (a really nasty demon from the House) was going to show up to try and corrupt her daughter at the urgings of the Unnamed in order to weaken the God.
Orgg was a king, and needed to recover items etc. I figured he had enough on his hands with Lirk, assassins, and a sleeping queen from the fallen empire which was going to rise and she know he was going to be her husband and seek him out.

There were other odd plots, but that was the basic plan. The Unnamed, of coufrse, couldn't be killed, but COULD be reasoned with, somewhat, by his ex-wife whom Theliar had changed from a goddesss of love into one of forgiveness. The Sk could only be destroyed.

So there you have it. The projected Ios campaign stuff.