Thursday, February 03, 2005

Campaign Idea

The Other Side of the Rainbow...

A game idea (currently just an idea) involving the fairy tale/fable/mythical lands of yore. All the realms of fantasy (from Oz to Neverland to Narnia) can be found, all of them in the same realm and existing side by side. But they aren't the lands of song and story. They're the reality of those lands, the world where Oz got Dorothy pregnant, and where Azlan was hunted down and skinned by agents of the Empire, a powerful and terrible forced (aka the British Empire. Azlan met fox hunters. They won.)

Most of the creatures of legend aren't as powerful as they used to be, according to their own legends. (No one knows why.) They are more powerful in our world than in theirs, and have always been so, especially in our imaginations. But when their lands began to die, they looked for new sources of power, new ways to fight the Empire, and pulled in raw imagination. Children went catonic , and permanently feed people or places the energy to withstand the Empire. It's a holding action at best, and the various mythological beings and creatures are getting scared.

What is NOT in the other world: Gods. Olympus, The Heavenly Throne, the Jade Throne, etc. may all exist (and probably do, since if one imaginary thing exists then, well, there's no reason all the others don't as well), but they're somewhere else and don't influence any events in Earth or the OtherLand. Well, not until the Empire finds a way to reach them.....

What is here: Folk and fairy tale creatures, primarily. Oz, Narnia etc. are relative newcomers, and not that powerful despite the stories (read: lies) written about them by people of our world. Middle Earth doesn't exist, because it wasn't intended primarily for younger readers. It's children who initially bring the other worlds to life, or so it's commonly believed. You can fund the hundred acre wood, Tam Lin, vampires and what have you, but in general the older the myth the power likely it is to be found and the more powerful it is. (So the Big Bad Wolf could be killed, but there are a lot of them out there....)

The Empire is basically Rome crossed with the darker side of Britain (& c.) colonialism and Disney Corp. They want to make the world of fables and dreams into what THEY think it should be. They're all adults, and they're pretty damn ruthless.

Humans who come across to the OtherLand are powerful, as the OtherLand creatures are in our world. In many cases, this means they get magic or whatever. Most vampires and other transformed humans are humans who went across and can't come back and tend to be very powerful and dangerous. The Empire has used this to their advantage, and their most terrible warriors are the masters of the Word. (They're lawyers. That should be explanation enough.)

The problem: I do not know enough about Narnia etc. to do justice to them. Plus, other myths (Japanese critters and the like) I don't know too much about, and they'd be around as well most likely.

I'd probably use a variant of Risus, because it's a really simple rpg and simple is better in fitting in with the ideas of a fairy tale style land. (Variant being it would have some form of health system.)

I also have no idea what PCs would be :P Humans, yes. But kids? Adults? A mixture of both? No idea. Thoughts welcomed :P

For best creation, it'd have to be a wiki ....

6 comments:

  1. I think I like the "combination of both" choice for PCs, since it leaves more flexibility for the players.

    Also, as far as knowing enough to "do them justice,"...
    Well you already perverted it all anyway, so it doesnt require too much knowledge to do right. Since you admittedly aren't sticking to canon for any of the fairytales, everything can be easily fudged, and new things you learn over time can be worked in, explained away, or outright ignored.

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  2. Oh, and also: you just KNOW I'd want to try to find a way to resurrect Azlan. ^_^

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  3. Hehehe. That would be interesting. I wonder what would come back . . .

    I know basically zilch about the whole Narnia series (I began the first book of the old numbering near the end of HS and found it extremely boring). I know he's basically an allegory for God/Jesus. Pretty impressive for a talking lion I guess.

    The thing is that to best twist something 180 degrees one has to know it. I know the basics for Oz, can recall most of Wonderland vaguely (and making THAT weirder would be a nice challenge). Ah well. It's what wikipedia is for I guess.

    As for PCs being a mix of children and adults, that could work. Have the children transfter to the other world as adults and vice versa for the adults . . . would make for a fun situation.

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  4. Yeah, that's right, didn't Azlan die and resurrect himself once anyway? So he can probably do it again, he just needs a little help, now.

    Oh, and the whole kids/adults thing reminds me of Narnia... remember how the kids in The Lion, The Witch, and the Wardrobe went there as kids, and grew up, but then went back home and were kids again? So yeah, Narnia can set a precedent for age-changing shennanigans.

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  5. Oh, and swapping the ages would be funny, and make a cool statement about the power of imagination. The children, still being full of creative imagination, end up as adults in the other world due to their higher power. The adults, having repressed a lot of their imagination (as adults do) are the equivalent of a child in the other world, and as they rediscover their imaginations again, they could start "aging" to reflect their level of power until they are adults again.

    Plus, if any of the adults happens to start off as being very imaginative - say, a fantasy writer, or an abstract painter or whatnot - they wouldn't end up as young as the others when the world transfer & age switch first happens. The same would be true of any kids that might have become less imaginative premturely, for whatever reason.

    Or, maybe you just wanted to switch their ages because it wouldbe disorienting, and it had nothing to do with power. :P Yeah, that's probably it.

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  6. Azlan was ressurected by Magic From Before The Dawn of Time (i.e. God, basically) and didn't bring himself back. Minor detail. I've never read the books (tho I now have the magician's nephew here via library to read soon). I did use wikipedia as research for a a story though so got some info.

    I like that :) I was just doing it for the resulting confusion of roles and what makes someone an adult/child and was going to blame it on lack of imagination = wimpy in the other world. I like the idea of them aging as they embrace imagination and their power reflecting that to an extent. Shall use :p

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