Friday, January 15, 2010

Fairview: 9 sessions in

To date: 3 presessions and 4 official sessions (really 6, counting the other-night ones). Currently all the PCs have met each other*, if only briefly, and have yet to get along. I suspect that running presessions where pcs do not meet is not something I shall do in the future and that, ideally, everyone will know everyone else before a game begins.
* Bea excepted, since Fen is away for a couple of weeks.

Plot wise, there are grey men (who seem to have something to do with dreams) following certain PCs, a man called the Grey Man who seems to wish the destruction of the city, a cult centred around Roy's brother who seem to have summmoned an angel and several other things that have been hinted at. PC-wise, there is Leon's quest to get his daughter married, Alex's quest for more students and funding, Joni dealing with her foster family and the odd friends and enemies she's developed and Rei's quest to find her brother and not get fired from work. (For her part, Bea is looking for a teacher of magic and has claimed an otherworldly entity as her servant, by its choice, which seems to be connected to a Mr. Stoffel, a rich man who owned a lighting company and is now quite dead.)

Some plots are connected, others are not: unlike other games where X is solved and the game ends, this game has been designed with several plots going on at once and each PC knowing things the others do not about some of them. The PCs shall naturally create new plots, adding complications and generally make life for the inhabitants of Fairview quite interesting.

Lastly, a list of NPCs has been put up that is semi-complete.

2 comments:

  1. Oh good! When X is solved and the game ends I'm always reluctant to solve X.

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  2. Yeah. I've tried running games where you do a Buffy-style season of Big Bad 1, 2, 3 etc. but that's never worked out, so trying this. Basically means a lot of balls are being juggled but it should work.

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