- Abed & Odelar
- Conjoined twins (mutants) who run the Suskind apoethecary and place of healing
- Ashwil
- Local farmer who was killed by Earthlings for desecrating their dead.
- Bomus
- A farmer who has a blue-dome shield around his farm to protect it from predators. Where he found it and how it works are secrets his family shares with no one.
- Bozek
- The Justice of the town, an ex-Glaive.
- Clife
- A prominent supporter of mutants, Clife is a thin, hooded mutant whom others largely avoid.
- Edekam
- Apprentice Aeon Priest, who spends most of his time helping Abed & Odelar.
- Eley
- A pale, inhuman mutant who lives in Palot and is apparently Yurt's aunt. She desires a means to travel without, well, problems.
- Elix
- Blue-haired girl with cybernetics who makes inventions in a stone home outside the town.
- Figel 8124-dash-240351
- Earthling who is trying to learn more about their species. By stealing old records.
- Gatryn
- 'Defective' Earthling who lives in one of their non-war suits. Cannot survive outside it.
- Holdun 3043-20932
- Male Earthling in charge of a living crystals where the Elders live
- Jisell
- The local Aeon Priest.
- Lsames-Oscan
- mayor’s son, a member of the town Guard.
- Miralb
- The second Aeon apprentice, she is frail and clearly unsuited for rigors so spends most of her time in the Drill reading books about numenera and history.
- Orlin
- Frail elderly mutant(?) in a wheeled chair, Orlin is eldering and weak, pushed about by a quiet relative [Linfey] who seldom talks; the mayor speaks with him often, always in private.
- Pyrag
- Earthling who set the bomb in Milvane.
- Ralc Orfta
- Salvage hunter who wears armour known as the Glory of Iksobar; she is famous [though no PC has heard of her] and done many famous and impressive feats, though being tricked into fusing with a rock during a poor use of a teleportation cypher will probably never rank among those.
- Rochl
- A farmer whose family owns seven(!) fields; they have repurposed machines from a previous era to till fields over protests by Victa and the Guard; as they’re outside the town proper, the mayor has no authority over them.
- Ruk
- A young girl living in the deep woods north of town; her family travel the forest in search of treasure and she was born with an invisible left leg.
- Setcala
- Town Guard and volunteer for the border guard who seems entirely normal save that his head floats in the air at least a foot from his body at all times.
- Soqua
- A tall, stout man who is friendly as a person rather than just a merchant; he is the face of the Store and is in charge of acquisitions and new supplies.
- Stoll
- Shapesmith’s son, and member of the Border Patrol.
- Tavrul
- Earthling in a WarSuit who turns out to be a citizen and not a defective at all. Much to his shock. Has
notbeen killed by a PC. - Victa
- Local guide and map-maper who is infamous for her attitude toward others.
- Wolh
- Shapesmith whose arms are made of some miraculous blue metal that can cut and shape objects.
- Yurt
- young mutant with stone arms and legs; he can move reasonably well with floatstone bands around his limbs and is pretty inventive in his use of it.
- Zia-Oscan
- The Mayor. A politician through and through; it’s not always a bad thing.
Friday, August 01, 2014
Numenera NPC Listing
Milvane & Environs
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