Tuesday, May 02, 2017

The Rickshaw District

(Map source: here.)

RICKSHAW DISTRICT

The Rickshaw district lies in the poorer southern end of Zengul. The rich leave near the middle and to the north (away from the river, pollution etc.) but the major roads in the city allow them quick access to the south – along with airships and an underground train system. The southeast houses the farmlands, cross the river is the overflow beyond the walls. The district is well situated in the middle of the city though is now too crowded to be the hub of transit it was years ago. Many merchants store wares for the nearby bazaar and a scattering of inns, taverns and homes fill the district wherever there is room or space.

A dozen merchant Traders run the district in terms of being the law and order in the area, though their concern is more than merchants wares and livelihoods are secure more than anything else. Which merchant traders are part of the Trade Council isn’t kept as common knowledge and fluctuates as it stands. Their agents wear white and silver livery and mostly make sure things are functioning correctly in the district. If they are not, they often hire For Hire’s to deal with problems. For Hire’s who discover problems and subsequently report them – with proof, after dealing with an Incident – can gain monetary reward and favourable recognition toward future jobs.


Places and People

The Broken Pony

This is a medium-sized tavern in the west side of the District situated on the ground floor of a three-story stone building. The second floor contains rooms for rent – at high rates – while the staff and owner live on the third. The tavern had over 20 tables scattered generously apart, one bar with little seating and all food, drink and such stored and made in their basement. The food is nothing to write home about, but the drinks are slightly cheaper than other places and the ‘rent’ the PCs pay for their table is more than reasonable.
      The owner, a rarely seen halfling named Kush, spends most of their time dealing with getting new stock etc. in their office on the third floor and dealing with guests renting rooms the rest of the time. The tavern boasts three barkeep, one of whom is basically their backup.
      Omar is the longest-serving barkeep: tall, with a head of white balding hair, a large beard and prominent pot belly, Omar is quiet unless one is a regular and even then tends to listen more than talk. On quieter nights he also asks as the bouncer and slams the heads of those who would cause him any grief with a skill borne of long practise. He’s served under Kush for over 30 years in two different taverns and is considered generally peaceable but any insult to halflings (or half elves) leads to immediate ejection from the tavern.
      Lauri is the other barkeep. Almost as tall as Omar, she keeps her cropped hair short in an ever-changing braid she colours differently every few days. Qick with words as well as drink, she defuses problems with them rather than her fists. She’s worked for the Broken Pony since it opened here twelve years ago and never talks about the scar and accident that cost her the sight in her left eye.
      Deshaun is the youngest bartender, and when not serving bar the youth cleans rooms upstairs and helps make sure things are functioning smoothly. He is very short – about 4’5” tall, thin, with a worrying grey-green tinge to his skin and entirely hairless. Despite that, he’s affable enough and uses a stool when working behind the bar, joking about it as much as others do.
      The help – the term for the kid who gets drinks and food from the basement, cleans tables and sometimes brings drinks to regulars – are far less regular. The barkeeps and owner tend to hire those down on their luck but if any of those so helped trys to cheat them, they have been known to send For Hire’s after them. The tavern normally has no bouncer proper, with regulars dealing with problems in exchange for a free meal or money put toward their tab.

Tabs at the Broken Pony don’t work like they do in other taverns: you pay ahead for drinks you haven’t yet had, so that when you’re down on your own luck you have several ‘free’ drinks waiting for you. If you happen to die or not show up in a while, they’ve given to someone else who needs them.


Other Locations of Note:

The Demon’s Respite: A large inn famous for its important wines and beers – nobility have been known to demean themselves to frequenting it for the beverages – the Demon’s Respite is run by a young merchant Trader named Legom who is amazingly reluctant to talk about his past. Or what trading family he hales from. Or what is behind the name of the inn, which until it was bought and transformed was a decrepit brothel.

Owin’s House of Favours: A proper brothel. Two floors, many discreet doors, stairs and rooms. The staff are all ex-prostitutes who remain there and the owner – a woman named Razelu – was a famous escort in her day who retired to run the House, which has had many owners but always retains the same name.

Zambinis!: the closest thing to kind of clubs the nobility own and run. Zambinis! is an after-hours gathering place for the rich and well-off in the district with membership being invitation-only and guests seldom allowed beyond the main foyer. At least half the traders in Rickshaw District use it, or have alliances with those who do. It is owned by the Hildago merchant Traders and they do not so much trade as facilitate trade with others. 

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