So, the big MC plot with the Fae is gearing up for a nicely evil showdown with the queen of air and darkness. Once THAT is over, there will be spillover from the Circle and the Fairy Tale Creatures to deal with to wind the game down and then it shall be over. With luck it, too, will reach 75 sessions, but that's not too big a deal. We passed 40, after all. Will definitely reach 50.
BTW, Caltak: When you read this, I have a question about your PC becoming a villain in the third La Fin game. Remind me to ask you about it.
There may be a third La Fin game done as Space Opera. There may not be. I have a few ideas in mind for it, but I want to give the game a decent hiatus beforehand. (*With move in November, shall be easily arranged :P). I'm thinking of doing the third La Fin in January sometime, if it runs. After it, I am not sure if I'll do any more campaigns. La Fin IS fun, but more players is always better. Unfortunately, more players is difficult when everyone's schedule is screwy.
Depending on the job I get when I move, I may end up having nights free (*gasp*) and running something once a week or so. No idea yet. I do know I don't want to do a modern game, but aside from that no idea. Likely using Risus as a system, just because it's so darn cute. A serious Risus campaign would be interesting. Probably Fantasy of some sort. I still have Urdu lying around unfinished, after all.
So, to sum up: if I do get nights free, I'll be running something other than just La Fin 3 (eventually, if it runs) but probably just once a week. And after that ... possibly take a haitus from gaming entirely for awhile.
On an unrelated noted, if comment spam returns, I'll turn on word verification rather than forbid anonymous posting. (I, personally, hate word verification type things because I never get them right, but it's bettter than nothing.)
Monday, August 29, 2005
Wednesday, August 24, 2005
The alternity1 geocities site
Since geocities felt the need to tell me the site was closed 3 times in the past 3 months for overkil bandwidth usage (How? No idea - only one I know of was SilverHorse downloading the quotes pages :)), the site will be revamped, sometime tomorrow. It'll just have a few bits of things, quotes, game listing, and the sparkie info. No pages on it from previous campaigns, nor for current ones since all current ones I've done have been forum-only.
Given that the game1 site in total is *goes off to check* 38.3MB, including all previous campaigns and stuff, if anyone knows of some one/where that can host that, let me know :) I'm not sure there are any free sites that do 40MB or so ... so let me know. Would be nice to throw it all up on the net, if only for the sake of nostalgia.
EDIT: I actually did it. Mostly consisted of seriously downsizing stuff that didn't need to be on it. Though I really DO need to update the quotes ... when I have a few spare hours.
Given that the game1 site in total is *goes off to check* 38.3MB, including all previous campaigns and stuff, if anyone knows of some one/where that can host that, let me know :) I'm not sure there are any free sites that do 40MB or so ... so let me know. Would be nice to throw it all up on the net, if only for the sake of nostalgia.
EDIT: I actually did it. Mostly consisted of seriously downsizing stuff that didn't need to be on it. Though I really DO need to update the quotes ... when I have a few spare hours.
Monday, August 15, 2005
They Fight Crime!
I went through the one session of that I did, and want to do it again. Likely be occasional Monday and Tuesday nights, two+ players. Using Risus and They fight crime. The latter is used to make the pc, the former using the 10 dice in traits for stats.
Examples: He's an uncontrollable voodoo dwarf with no name. She's a sarcastic green-skinned college professor who dreams of becoming Elvis. They fight crime!
etc. Use the first one you come up with, or hit retry a few times.
The intro from the first session:
It's another fine evening in Omegapolis! The infamous Amphbious Sand Woman was captured by the Fantastic Private Detective, the Great Old Ones were revealed to be the not so great men in costumes running an extortion racket and the city was saved from evil! (especially since they were democrat old ones)
The two of you met last week via a mutual acquaintance who tried to set you up on a blind date. He's currently a frog with a severe phobia of bats thanks to his little joke, but you realized that against all odds the cobination of magic and vampirism, skateboarding and awesome hair make you a great team!
(At least a lot better than that guy who isn't even a vampire and dresses like a bat and has lots of young male proteges (like we don't know what *that* is all about))
... it'll likely be the setting used. Unsuperheroes, to an extent, but done entire for amusement value. Repeating with the same PC prolly won't happen (would be boring :). Game's could begin anytime in the evening of either night, barring RL.
Examples: He's an uncontrollable voodoo dwarf with no name. She's a sarcastic green-skinned college professor who dreams of becoming Elvis. They fight crime!
etc. Use the first one you come up with, or hit retry a few times.
The intro from the first session:
It's another fine evening in Omegapolis! The infamous Amphbious Sand Woman was captured by the Fantastic Private Detective, the Great Old Ones were revealed to be the not so great men in costumes running an extortion racket and the city was saved from evil! (especially since they were democrat old ones)
The two of you met last week via a mutual acquaintance who tried to set you up on a blind date. He's currently a frog with a severe phobia of bats thanks to his little joke, but you realized that against all odds the cobination of magic and vampirism, skateboarding and awesome hair make you a great team!
(At least a lot better than that guy who isn't even a vampire and dresses like a bat and has lots of young male proteges (like we don't know what *that* is all about))
... it'll likely be the setting used. Unsuperheroes, to an extent, but done entire for amusement value. Repeating with the same PC prolly won't happen (would be boring :). Game's could begin anytime in the evening of either night, barring RL.
Thursday, August 11, 2005
RISING, an RPG Campaign.
RISING, an RPG Campaign.
This is just an idea. I may make use of it in a novel, I may not. I'll never run it as a game, but I decided to flesh it out anyway. To whit:
In the Old Days, there were three worlds. The underworld of the dead, the middle world of the living and the high world of the Gods. But there was a fourth world as well, the prison of the gods of the dead. One day, they broke free. Or perhaps they have yet to, or never existed at all. The truth is that no one knows, but one day heaven fell to earth. The gods and stars plummeted from the night sky, and the very shape of the world was forever altered.
The gods were dead, but no one knew how, nor why. Five hundred years have passed, and the world is no longer what it was. Entire continents and empires ceased to exist as the citadels of the gods crashed upon them and new and strange lands have risen in their stead. Cities that no mortal has ever walked lay buried beneath oceans and the world of the living and the dead can be walked by almost anyone who finds placed where the falling stars of heaven shattered through the earth. The dead, of course, can find their way to the lands of the living by the same routes.
New nations have risen from the scattered remains of the past. Somehow, mortals have survived what the gods did not and there is something new in the world was that was not there before. The wise call it the magia, the Art of the Gods. Few can wield it, and no one yet understands it. Some claim those who wield it are the gods reborn, or being used by the gods from beyond death. No one knows, and everyone answer just breeds new questions. It is wonderful, and terrifying, and those few who burn with the very power of Creation and Destruction may well one day become the gods of this new world.
But that day is far off as fear and mistrust fill the lands and nations make war with artifacts of the old Empires and of the Gods Themselves. In some places the old religions remain, held by those who refuse to believe the gods died, or hope to resurrect them. In others, no one knows there were any gods and the Empires of the past aren't even stories told told by those who seek a new future unburdened by the past.
In every land, there is a feeling of wakening, of a breath slowly being released and new things loosed into the world. The world that was is gone, and it is up to all who live now to shape the world that will be. The gods have fallen, but we did not fall and all that remains is to rise.
This is just an idea. I may make use of it in a novel, I may not. I'll never run it as a game, but I decided to flesh it out anyway. To whit:
In the Old Days, there were three worlds. The underworld of the dead, the middle world of the living and the high world of the Gods. But there was a fourth world as well, the prison of the gods of the dead. One day, they broke free. Or perhaps they have yet to, or never existed at all. The truth is that no one knows, but one day heaven fell to earth. The gods and stars plummeted from the night sky, and the very shape of the world was forever altered.
The gods were dead, but no one knew how, nor why. Five hundred years have passed, and the world is no longer what it was. Entire continents and empires ceased to exist as the citadels of the gods crashed upon them and new and strange lands have risen in their stead. Cities that no mortal has ever walked lay buried beneath oceans and the world of the living and the dead can be walked by almost anyone who finds placed where the falling stars of heaven shattered through the earth. The dead, of course, can find their way to the lands of the living by the same routes.
New nations have risen from the scattered remains of the past. Somehow, mortals have survived what the gods did not and there is something new in the world was that was not there before. The wise call it the magia, the Art of the Gods. Few can wield it, and no one yet understands it. Some claim those who wield it are the gods reborn, or being used by the gods from beyond death. No one knows, and everyone answer just breeds new questions. It is wonderful, and terrifying, and those few who burn with the very power of Creation and Destruction may well one day become the gods of this new world.
But that day is far off as fear and mistrust fill the lands and nations make war with artifacts of the old Empires and of the Gods Themselves. In some places the old religions remain, held by those who refuse to believe the gods died, or hope to resurrect them. In others, no one knows there were any gods and the Empires of the past aren't even stories told told by those who seek a new future unburdened by the past.
In every land, there is a feeling of wakening, of a breath slowly being released and new things loosed into the world. The world that was is gone, and it is up to all who live now to shape the world that will be. The gods have fallen, but we did not fall and all that remains is to rise.
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