Thursday, March 17, 2011

Aurora Consurgens: Cast List

We now have two three four five? players for the game. It is officially no longer even remotely a 'side game'. Which should be weird, and awesome, and pretty interesting and -- in theory -- lead to Barry recruiting at least one PC to his Omega Rights campaign: someone weird has to be willing to march down the streets with a sign, right?

Fun things to note thus far:
a) No one player has made a 'normal' superhuman at all. No traditional kind of energy blast or flight powers or the like at all. Which is pretty interesting and probably fits better into the x-men/mutation aspect of the game than, frankly, a lot of the x-men do. It also means that dealing with weird stuff and problems is going to require friends, alliances, working together and the like.

2) I am going to try doing the 'no set time' aspect of the game still. Granted, PCs in more sessions will get more experience* but it also frees players from the obligation of feeling they must make a certain session and so forth. In line with this, few sessions should end on cliffhangers requiring two specific players to show the next session and so forth, though this is liable to happen a few times.

* If for some reason you do want to play some night but are unable to due to issues of time (you on on day 8, everyone else on day 6), you'll get a 'pip' of experience anyway. Not the same as advancement towards an experience die, but it is something.

iii) Your government wants you! Recruitment of Omegas to various government agencies is quite high, even if the motivations of said agencies sometimes have dark sides, or bureaucracy limits their actual effectiveness. PCs tend not to be joiner-types to said groups, but that won't stop them from trying and should prove fun all around.


The current 'big' plots

S.A.F.E.: An organization set up by Trevor and Linda, S.A.F.E. aims to keep humans safe from Omega abuses and generally protect the city from harm. They do offer money, and are pretty loosely structured at present. Depending on Trevor's ulterior goals, they're probably the closest thing the cuty of Freemont has to any superhero league at present.

S.E.E.: Barry Jameson and the Omegas he's gathered to him (or are spying on him for other people...). His goal is free and equal rights for Omegas and, as far as he is concerned, appealing to the best in human nature will allow this to happen and, say, someone like Damien be allowed to work behind the till at a restaurant. It is worth noting that he seems to seriously think this is possible in the kind of incompletely-formed idealistic dream that such plans are made of.

Doctor D: A drug-runner who supplies drugs to boost Alphas and Omegas in power. So far, one Omega has died to the drugs and he has serious resources and money, apparently aiming to make the city a base of operations for his midwest trade. And yeah, use of a large dose of the drugs is fatal, for all the awesome power it gives in the short term. (There is also someone putting out self-help books that achieve the 'be all you can be' effect, but they don't seem to be related.)

Circle of Humanity: Tanya Richiusa runs a small meeting group out of a local diner that exists to explore human/alpha relations. It tends to attract crackpots and the like, but one of her goals is to have Omegas show and humans realize that being an Omega isn't the best thing in the world, a paradigm shift she believes will also make them question their loathing of the elite alphas, with luck.

2 comments:

  1. Heh, I just imagine Mason talking with the CoH people and screwing it up by being all "Nah, actually it's been pretty sweet so far. One crazy lady tried to sabotage my life, but aside from that it's all good."

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  2. Now Mason understands why the Black Circle wanted him dead! The ghost of Claire demands he kill himself and die with honour :p

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