Sunday, April 03, 2011

Aurora Consurgens: Experience (Redone)

The previous system was bugging me as being too complicated, so herewith is the revision. Experience will come in two forms: Experience Points and Pips.

Pips

Pips are a +1 to a roll. For each session you play (or wish to but can't due to too many players/scenes at once) you get 1 pip. They must be used prior to the dice rolling. So having 3 dice in Awesome Street Fighting and spending for pips nets 3d6+4.

Alternatively, if you have them banked you can spend 10 pips after a roll is made to redo your entire roll; no further pips can be spent on it, but it does allow recovery from a critical failure.

Experience

PCs get one experience for every 3 sessions they play. To increase a trait, you spend an amount of experience equal to the next level of experience. So do go from 3d6 to 4d6 requires spending 4 experience. This also means that getting from 5d6 to 6d6 requires spending the same experience necessary to get a new 3d6 stat.

Powers cap out at 7d6, other abilities (and less broad powers) at 8d6. Growth in powers in game requires experimenting with them and using them, naturally.

For the most part, the vast majority of npcs will not have more than 4d6 in stats (with an eventually 5 in their best skill), barring alphas and government agents.

This system is designed to allow the creation of new skills and abilities as being more important than upping existing ones; pcs learn, teach each other things, and so forth.

Situational Bonuses

if two people are fighting (say, a chess game to determine if Kami becomes their love slave) ans both have an ability they can bring into play, the person with the more relevant ability may get a +3. So Weapons Guy (3) vs. Sword Master (3) means the latter gets a bonus in a sword fight vs. the former.

Damage will also net the loss of a die/penalty if warranted.

Final Note: The experience rule is being implemented retroactively. So if you have 4d6 in something, 15 session is enough for 5d6. Players are expected to keep track of the amount of sessions they are in and provide updated stats accordingly.

No comments:

Post a Comment