Tuesday, July 01, 2014

Stuff that never made it into The Game

Sara


Body: 6 Mind: 5 Soul: 10 HP: 55
ACV: 7 DCV: 7 Init: +4 EP: 75
Love (dynamic, 30) 3 beautiful 10
Unique bane: Apathy (-10): When exposed to the kind of people love cannot reach, her dynamic power is ⅓ as effective at best.


History: Sara’s history is a bit murky, even to her. She has been many places: she has seldom found a place she can’t go if she has to, and likewise few things she cannot do if she must. Love supplies a kind of power few things can stand against in the long run. She has raised up empires, brought down the same, united lovers and shown that (almost) anyone is worthy of loving and being loved. Her last memories are of a world where she was the god-head Itself, Love incarnate brought into the world to heal it.

And she did. She refuses hatred, taught people to understand one another -- because one cannot hate what one understands -- and offered love to any who needed it, without judgement or condition. She staged mass orgies to shatter the walls of shame and guilt that trapped people from being themselves. She saw into the core of people, and her judgement was kind except when it had to be otherwise. For there are always monsters who cannot love, whose existence perverts the very concept. These she destroyed, often with kindness when she could.

Her miracles were few, those many called her a messiah. She never brought back the dead, declaring that life was for the living and death was giving back to the world the breath one had been given, for both life and death are the province of the living and she helped the living move on, find other people to love, find new ways of living once their times of grieving were done. She never offered answers or truth, just a path she made it easy to see, and created a way for others to follow after.


Her enemies signed her up for The Game, in the end, because they had no other way of stopping her.

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